update: fixed bc4c29c [build/clang] Try other alignment workarounds
Quote-- Configuring incomplete, errors occurred!
** Failed at make, result in /tmp/logbuildPluginsCommon**
terminal output:
Run Build Command:"/usr/bin/make" "cmTC_95c0b/fast"
/usr/bin/make -f CMakeFiles/cmTC_95c0b.dir/build.make CMakeFiles/cmTC_95c0b.dir/build
make[1]: Entering directory '/home/jan/avidemux2/buildPluginsCommon/CMakeFiles/CMakeTmp'
Building C object CMakeFiles/cmTC_95c0b.dir/CheckFunctionExists.c.o
/usr/bin/cc -DCHECK_FUNCTION_EXISTS=faacDecInit -fmessage-length=0 -fmessage-length=0 -I"/usr/include" -o CMakeFiles/cmTC_95c0b.dir/CheckFunctionExists.c.o -c /home/jan/avidemux2/install/usr/include/avidemux/2.6/cmake/cmake_compile_check/CheckFunctionExists.c
Linking C executable cmTC_95c0b
/usr/bin/cmake -E cmake_link_script CMakeFiles/cmTC_95c0b.dir/link.txt --verbose=1
/usr/bin/cc -fmessage-length=0 -fmessage-length=0 CMakeFiles/cmTC_95c0b.dir/CheckFunctionExists.c.o -o cmTC_95c0b -rdynamic /usr/lib/x86_64-linux-gnu/libfaad.so
CMakeFiles/cmTC_95c0b.dir/CheckFunctionExists.c.o: In function `main':
CheckFunctionExists.c:(.text+0x15): undefined reference to `faacDecInit'
collect2: error: ld returned 1 exit status
CMakeFiles/cmTC_95c0b.dir/build.make:98: recipe for target 'cmTC_95c0b' failed
make[1]: *** [cmTC_95c0b] Error 1
make[1]: Leaving directory '/home/jan/avidemux2/buildPluginsCommon/CMakeFiles/CMakeTmp'
Makefile:126: recipe for target 'cmTC_95c0b/fast' failed
make: *** [cmTC_95c0b/fast] Error 2
_____________________________________________
Avidemux v2.6.13 (
3bbe49d)
_____________________________________________
Compiler: GCC
5.4.0 20160609cmake:
3.5.1Build Target: Linux (x86-64)
User Interface: Qt (
5.5.1)
_____________________________________________
Kernel: Linux
4.4.0-34-generic (x86_64) (linux-image-4.4.0-34-generic 4.4.0-34.53)
Distribution: Linux Ubuntu 16.04.
1 (xenial)
_____________________________________________
Intel Core i7-3770K @ 3.50GHz (4 Cores/8 Threads) with 32 GB ram
_____________________________________________
Desktop: Unity 7.4.0
Display Server: X Server 1.18.3
Display Driver: NVIDIA 361.42
OpenGL: 4.5.0
Compiler: GCC 5.4.0 20160609 + CUDA 7.5
_____________________________________________
OpenGL Vendor: NVIDIA Corporation
OpenGL Renderer: GeForce GTX 960/PCIe/SSE2 2048MB (1227/3600MHz)
OpenGL: 4.5.0 NVIDIA 361.42
_____________________________________________
- vdpauinfo:API version: 1 NVIDIA VDPAU Driver Shared Library 361.42 Tue Mar 22 17:29:16 PDT 2016
_____________________________________________
- x264 --version: x264 0.148.2643 5c65704
(libswscale 3.1.101)
(libavformat 56.40.101)
(ffmpegsource 2.22.0.0)
built on Jan 18 2016, gcc: 5.3.1 20160114
x264 configuration: --bit-depth=8 --chroma-format=all
libx264 configuration: --bit-depth=8 --chroma-format=all
x264 license: GPL version 2 or later
libswscale/libavformat/ffmpegsource license: GPL version 2 or later
_____________________________________________
- x265 --version
x265 [info]: HEVC encoder version 1.9
x265 [info]: build info [Linux][GCC 5.3.1][64 bit] 8bit+10bit+12bit
x265 [info]: using cpu capabilities: MMX2 S
Fixed at least for Linux (can't test Win32 + clang) by [Plugin] Fix build with rasterizer file. The fix is bad, the difference is not linked to clang but to a difference on the build node. it will do for now (https://github.com/mean00/avidemux2/commit/2651a3d2f9d823e44ff607884475a13df9bf9e35) (the offending file is excluded on Linux from build again).
Thanks!