Starting the exe shows a dialog:
Entry point "SkipPointerFrameMessages" wasn't found in DLL "USER32.dll".
System req. Win10+ ?
NB:
Avidemux_2.8.2 VC++ 64bits 241209 OK
Avidemux_2.8.2 VC++ 64bits 250109++ fails
Quote from: guju on April 02, 2025, 12:41:26 PMSystem req. Win10+ ?
No, apparently Windows 8+.
Even on a currently supported Windows, this is still not a fully functional application with a considerable number of omissions (no OpenGL support, NVENC-based video encoders not functional, PNG decoder in bundled FFmpeg not built in, LAME mp3 and FDK_AAC audio encoders missing, the list may be incomplete), the work on Microsoft Visual Studio build environment in not finished.
Cross-compiled builds should continue to be able to run on Windows 7, at least for near future.
I'm surprised about that as it was always said ADM's nightlies are the best choice.
OK then, if I get you right - until further notice - better no VS binaries from
2025 upwards?
Windows 7
The last working ADM for Win7 then is r241212 in win64 folder, and r241214 in vsWin64?
...
I just noticed that ffmpeg has dropped Win7 support since about a year.
How does it effect ADM?
(Something not being supported doesn't necessarily mean it doesn't do anymore,
but only it's not taken into account/ tested etc.)
Quote from: guju on Today at 08:44:59 AMI'm surprised about that as it was always said ADM's nightlies are the best choice.
This is still so with the correction that you should build your binaries yourself (https://github.com/mean00/avidemux2/blob/master/cross-compiling.txt). Once official build nodes have been fully updated (which is a tedious manual process for the maintainer in case of MSVC), supply of fully functional official nightly builds will resume.
The setup for cross-compiling should be very simple and effectively fully automated as long as you are satisfied with a ZIP-packaged build (no installer).
Quote from: guju on Today at 08:44:59 AMThe last working ADM for Win7 then is r241212 in win64 folder, and r241214 in vsWin64?
I have no idea about Windows 7 compatibility as I cannot test on Windows 7. The last known good build is r241212 which is a cross-compiled build. Theoretically, it should be able to run on Windows 7, but it is up to you to verify it.
I don't remember whether the VC++ build from Dec 14 2024 is OK, sorry for that.
Quote from: guju on Today at 08:44:59 AMI just noticed that ffmpeg has dropped Win7 support since about a year.
How does it effect ADM?
Again, I cannot test on Windows 7. Please try r241212 (much better: build yourself from the latest git master) and report the results. If it runs fine – very good. If it doesn't, nothing can be done about it. I plan to update FFmpeg at least to 7.1.1 for the next release.