I receive an error when trying to run "Avidemux_2.8.2 VC++ 64bits 250526.exe" and of course Windows 8.1 does not support DX12... Natively.
Would it be sufficient to grab runtime libraries?
Quote from: Cormy1 on July 03, 2025, 11:03:12 PMWould it be sufficient to grab runtime libraries?
If you are able to try and to report back, that would be great. I can test on Windows 11 only.
Runtimes don't seem to include DX12.
This thread may be relevant, perhaps there are some plugins/extensions that could be removed from the installer to make it work.
https://github.com/GPUOpen-Tools/Compressonator/issues/37
Windows 8.1 doesn't support DX12 so I don't think it can be worked around without providing a custom .dll with the installer to handle this.
Unless VC redistributables would do something...?
For Win7/8/8.1, best I know is you're going to have to stick with avidemux_2.8.2 r241212_win64.exe (or the corresponding .zip).
https://www.avidemux.org/nightly/win64/
Perhaps D3D12on7 could come into play?
https://www.nuget.org/packages/Microsoft.Direct3D.D3D12On7