Avidemux Forum

Avidemux => Windows => Topic started by: DapOrp on June 29, 2026, 10:07:28 PM

Title: Avidemux 2.8.2 250526 Unable To Load LUT cube File
Post by: DapOrp on June 29, 2026, 10:07:28 PM
Attempting to load 3D LUT file:

DJI OSMO Action 5 Pro D-Log M to Rec.709 V1.cube

results in:

Load Failed
Incomplete file
Title: Re: Avidemux 2.8.2 250526 Unable To Load LUT cube File
Post by: eumagga0x2a on June 30, 2026, 07:56:45 PM
Is the failure to load the LUT file specific to this particular build?

In any case please provide the file for inspection and testing either as attachment to your reply or, when too large for that, by means of the link sharing feature of Google Drive, or via Dropbox, or Mega.
Title: Re: Avidemux 2.8.2 250526 Unable To Load LUT cube File
Post by: DapOrp on July 01, 2026, 03:30:35 PM
I tried 2.8.1 as well, that fails saying:

Load failed
Invalid file

The cube file I'm trying to use is direct from dji:
https://www.dji.com/downloads/softwares/dji-osmo-action-5-pro-d-log-m-to-rec-709-vivid-lut


Title: Re: Avidemux 2.8.2 250526 Unable To Load LUT cube File
Post by: eumagga0x2a on July 01, 2026, 06:01:28 PM
Should be fixed by cubicLUT: interpret tab and space characters in cube files synonymously (https://github.com/mean00/avidemux2/commit/eea13ca1b22abf9e297f0c82ddb134f55d28c289), thank you for reporting the bug and for the sample.
Title: Re: Avidemux 2.8.2 250526 Unable To Load LUT cube File
Post by: DapOrp on July 03, 2026, 09:26:33 PM
Thanks!

Forgive me, will this appear in a nightly build?
Title: Re: Avidemux 2.8.2 250526 Unable To Load LUT cube File
Post by: eumagga0x2a on July 06, 2026, 04:39:22 PM
Quote from: DapOrp on July 03, 2026, 09:26:33 PMwill this appear in a nightly build?

Yes, in any future nightly build.

I would also usually recommend to prefer self-reliance over any dependency on official supply (independence requires just a Linux installation with quite a bit of memory and disk space), albeit I would need to verify that the old way (https://github.com/mean00/avidemux2/blob/master/cross-compiling.txt) to cross-compile Avidemux on Linux for Windows still works, or that the new one (https://github.com/mean00/avidemux2/blob/master/devpod_mxe64.sh) (requires DevPod (https://devpod.sh/docs/getting-started/install), e.g. as AppImage, uses Docker) works sufficiently well.