Avidemux Forum

Avidemux => Main version 2.6 => Topic started by: butts123 on November 29, 2013, 11:53:03 PM

Title: Aspect ratio won't budge from 4:3
Post by: butts123 on November 29, 2013, 11:53:03 PM
Hi,
When I open my .m2ts files in Avidemux, which are originally 1440x1080, they're always displayed at a 4:3 aspect ratio. I've googled solutions and  tried to change it to a 16:9 ratio so many times and in so many ways (going through Video ->Filter, configuring it as x264 output) , but the image remains at 4:3. I really don't know what to do! Am I missing something? Should I convert the videos to another file type (I tried .avi and .mp4, still no luck)?. I'm sort of a noob when it comes to this stuff, but I really need the program to display the videos correctly (it's for my Master's project).

Any help would be very appreciated.
Title: Re: Aspect ratio won't budge from 4:3
Post by: zakk on November 30, 2013, 12:25:42 AM
Avidemux display ratio is one thing, but what exactly do you want at the end ? Remuxing ? changing container ? Reduce size ?
Title: Re: Aspect ratio won't budge from 4:3
Post by: butts123 on November 30, 2013, 12:31:29 AM
I'm not editing the videos or fooling around with them in any way, Avidemux is useful for my project because it gives me useful time/frame information and I can analyze videos frame by frame very easily. I just want to be able to watch them in in 16:9. I hope that answers your question? As I said, I'm a noob :P
Title: Re: Aspect ratio won't budge from 4:3
Post by: AQUAR on November 30, 2013, 01:54:26 AM
Your .m2t must have a stored aspect ratio of 1440pixels/1080pixels = 4/3
Avidemux displays with a pixel aspect ratio of 1:1, to match the square pixels on computer monitors.
Display aspect is therefore 4:3 for your clip and that is as expected.

If your .m2t is supposed to have a display aspect ratio of 16:9, then its pixel aspect ratio is not supposed to be 1:1.

On top of that - you always need to consider the pixel aspect ratio of the intended display screen.
Avidemux doesn't know what kind of display is intended for the end use of playing the video.
But you can manually set it up to encode for say 'fat pixels' to adjust for the thin pixels on a traditional analog TV.
With media players you can usually define the display type and hopefully it all works out, aspect wise, via a scaling engine.
But avidemux is not a media player but a video editor - transcoder.

Its a confusing topic. 

The avidemux display ratio could be scaled if: 
1) code was present to analyse meta-data for aspect ratios (might not exist!).
2) avidemux had a build in a scaling engine to deal with the result.

Since the majority of displays are now "digital" with a 1:1 pixel geometry,
such scaling complexity may cause more problems than it re-solves.

Doesn't help with you're issue, but maybe helps with why it is the way it is.

I don't know if the developers are intending to enhance Avidemux in this regard.


 
Title: Re: Aspect ratio won't budge from 4:3
Post by: zakk on November 30, 2013, 09:21:18 AM
Quote from: butts123 on November 30, 2013, 12:31:29 AMI just want to be able to watch them in in 16:9.
OK, I just did some tests and it's not your fault ;). I installed Avidemux 2.5 (and older version) and it worked.
Title: Re: Aspect ratio won't budge from 4:3
Post by: butts123 on November 30, 2013, 09:40:37 AM
Ok, so the metadata for my video files says 1440x1080 (aka 4:3, thanks to the user who pointed this out), but the image is quite clearly distorted when viewed in this way, especially when compared to when the video file is played in VLS of WMP. When I play it in those media players, it's presented in a widescreen format, and the proportions of the objects/animals within the video clearly look normal/more accurate than a 4:3 representation. I have no idea what's going on!!

Just to show: this one is the Avidemux 4:3 display
(https://avidemux.org/smif/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FHriMS1zh.jpg&hash=7c9e692a0877e3905d1304929591839ea799b685)

And this one is the VLC 16:9 (more normal-looking) display
(https://avidemux.org/smif/proxy.php?request=http%3A%2F%2Fi.imgur.com%2F5KHdrZeh.jpg&hash=f7684cf1fea1d2a7e58d653c1193d82d3735be2f)


And I actually downloaded an earlier version of Avidemuz (2.5.something) and it wouldn't play my .m2ts file. Did earlier versions not accept this file type?
Title: Re: Aspect ratio won't budge from 4:3
Post by: AQUAR on November 30, 2013, 10:10:18 AM
@ zakk
Interesting - which version did you use as I still get each stored pixel to be mapped to a square pixel?

@ butss123
Its not the meta data but the actual number of horizontal and vertical pixels stored/recreated for each video frame ie 1440 : 1080.
The meta data tells what pixel geometry that stored pixel is to be displayed at.
That is done by virtue of the geometry of the pixel of the display device OR
by scaling to create new pixels to match a different display pixel geometry.
Media players will make the correction to match the display type from the meta data info plus display type info.
The versions of avidemux I tried do not scale in that way but simply maps stored pixel to screen/monitor pixel. 
In your case I think the picture will look a bit squashed because the content of these pixels are not for square pixels.
Probably the source is from an anamorphic dvd hence the 4:3 look.
Why don't you feed your .m2ts file into mediainfo and discover the relationships btw display/pixel/stored aspect ratios.
The understanding of such relationships would be good for your masters project, would it not?
   
Title: Re: Aspect ratio won't budge from 4:3
Post by: zakk on November 30, 2013, 10:12:14 AM
Quote from: butts123 on November 30, 2013, 09:40:37 AMAnd I actually downloaded an earlier version of Avidemuz (2.5.something) and it wouldn't play my .m2ts file. Did earlier versions not accept this file type?
I have a Avidemux 2.5.6-1 and it works (july 2012 I think).
Title: Re: Aspect ratio won't budge from 4:3
Post by: pchristy on November 30, 2013, 03:25:10 PM
Apologies if this appears to be hijacking the thread, but I have a related issue.....

Many of the "minor" channels broadcast here in the UK save bandwidth by transmitting 544x576 instead of the more usual 720x576. In both cases, the aspect ratio is 16:9 anamorphic (ie a 16:9 picture in a 4:3 container). MPlayer et al play the original ts files fine with the correct 16:9 aspect ratio.

Now I understand why Avidemux doesn't display these correctly whilst editing, but the problem is that when the files are saved - even when not transcoded - the files are always saved as 4:3! So if I edit the commercial breaks out of a programme, but do not transode it, it goes in as 16:9 but comes out as 4:3!

I can correct this by running it through ffmpeg in copy mode and instructing it that the aspect ratio is, in fact, 16:9. FFMPEG issues a warning about the dangers of doing this, but it works!

It would be *really nice* if Avidemux had a similar option to set the aspect ratio when saving a file, whether it be transcoded or just copied.

;)

Title: Re: Aspect ratio won't budge from 4:3
Post by: butts123 on November 30, 2013, 06:54:00 PM
Quote from: AQUAR on November 30, 2013, 10:10:18 AM

Why don't you feed your .m2ts file into mediainfo and discover the relationships btw display/pixel/stored aspect ratios.
The understanding of such relationships would be good for your masters project, would it not?

It would be useful if that information helps me with getting the desired display ratio to show in Avidemux, yes. Will it do that? And if so, how? Thats really all it comes down to lol.

Quote from: zakk on November 30, 2013, 10:12:14 AM
Quote from: butts123 on November 30, 2013, 09:40:37 AMAnd I actually downloaded an earlier version of Avidemuz (2.5.something) and it wouldn't play my .m2ts file. Did earlier versions not accept this file type?
I have a Avidemux 2.5.6-1 and it works (july 2012 I think).

So I downloaded this exact version. Whenever I try to open a file with this version I get the whole H.264 and B-frames message, and no matter what I do it crashes :/


Title: Re: Aspect ratio won't budge from 4:3
Post by: AQUAR on December 01, 2013, 12:40:03 AM
@ pchristy

Yes it would be good to have an option in the encode process to specify the display aspect ratio of the output video.
I talked about this before, and mean did add pixel aspect ratios for PAL, NTSC etc in the xvid encoder.
I think that may be for targetting that display type and so it kind of does the reverse of the "scaling" I wanted (like I said its confusing!).

Since the stored aspect ratio is a given for any clip, we need to specify either the pixel aspect ratio (display = stored * pixel) or the display aspect ratio of the output clip. This plus the display type (analog with "virtual" pixels or digital with real pixels) would give the playback device, ie graphics card or TV or media player (thats another scaling layer for this stuff) sufficient information to present the video at the correct aspect ratio. Proportional scaling of the video object by the graphics card is why say a 1920*1080 clip is shrunk on your PC when displayed by the avidemux GUI.

Note that the actual video encoding is not changed in any way, only the meta data that gives geometry information is involved.
For transcoding to XVID's in AVI, I simply use MPEG4Modifier to redefine the aspect.  Very few video's I transcode need this step though.
You use ffmpeg to do the same thing.

Just to be clear:
I am just an enduser with an interest in video coding and have no detailed "nitty gritty" understanding of this.
Input from those with a deeper understanding would be great for the avidemux community. 
It would help me for sure.

@ butts123
Lol, I think we already provided the "why is it so" answer.
Is your masters project about getting avidemux to scale its display?
If not, avidemux is the way it is, and this issue has very little impact on its purpose.
If yes, you need to do some homework on video transport and program coding.
Title: Re: Aspect ratio won't budge from 4:3
Post by: butts123 on December 01, 2013, 04:57:11 AM
My master's project is not about Avidemux at all, I'm an animal behaviourist and I'm simply using the program to watch the videos frame by frame and get time information for these frames (which is why I'm not using VLC or whatever else, I don't get the same control or information). I just need Avidemux to display in 16:9, otherwise I'm not getting accurate data from my videos. I don't care about WHY it's showing in 4:3 (although it is annoying), I want to know if it's possible to watch my videos in 16:9, and why I can't seem to change it to that.
You might have answered some of these things, but as I said, I really dont know anything about editing programs and all the stuff they do, so a lot of the lingo goes over my head. I just want to watch my videos in 16:9 :(
Title: Re: Aspect ratio won't budge from 4:3
Post by: pchristy on December 01, 2013, 09:01:06 AM
Aquar: The problem is not solely confined to transcoding. Even when just copying the files, the original aspect ratio information seems to get lost. As I said, broadcast TV has a strange way of achieving widescreen, using much the same trick that cinema did for cinemascope, ie: using an anamorphic method. However, there must be some data in there somewhere which tells the player that this is a 16:9 image even though it looks to the player like a 4:3 one. I assume this is in the metadata or headers somewhere.

For some reason, Avidemux is losing this information, even when simply copying files, with no transcoding involved.

It would be nice to have some kind of manual over-ride to correct this situation when it occurs. I can do it in a separate pass using either ffmpeg or MP4Box. Ffmpeg is my preferred method as it is easier, and I have had occasional problems with my TV / Blu-ray player refusing to play files corrected by MP4Box.

If the source of this problem could be identified, it *might* lead to a solution to the O/Ps issue, and enable Avidemux to display the correct aspect ratio, but I'm reaching the limits of my knowledge of the various container formats and where all this data is stored...!
Title: Re: Aspect ratio won't budge from 4:3
Post by: AQUAR on December 01, 2013, 11:46:37 AM
@ pchristy
I understood your issue. 
The anamorphic video system adds extra lines for a 16:9 display giving the "tall" look on avidemux.
Your DVD player knows about anamorphic DVD's and "stretches" the pixel by scaling if you tell its connected to a 16:9 TV.
I assume digital broadcasts and digital TV's would share a similar relationship.

But avidemux is a video editor not a DVD player with system wise smarts. It decodes the video frames of the extracted vobs and renders the stored pixels with a pixel aspect ratio of 1:1 (ie "RAW"). Perfect for a PC program using a PC monitor, except when the pixel content is mismatched for a 1:1 pixel geometry.

The bad: Avidemux is just going to display and copy the clips "raw".
The good: No video information is lost at all.
More good: some codecs have the option to set user defined pixel ratios. Try 2.5.6 for xvid's and 2.6.6 for AVC's.
The inconvenience: The enduser has to manually add/modify the meta data to specify the display aspect to make these copies/transcodes display correctly by a media player. Inconvenient because with DVD and DVB systems that is a pre-defined automatic process.
The hope: Mean could add user defined display scaling and more meta data options.

@ butts123
I really don't understand what time information you are missing out on.
The frame aspect ratio has nothing to do with time information for each frame.
I think you are just after a better viewing experience for studying the animal behaviour - frame to frame.
Zakk mentioned that avidemux 2.5.6-1 can do it (don't have that version to verify that), but this version is not very good for .h264 encoded video with variable frame rates (as your .m2ts clips are).
So to be blunt - avidemux is just not for you.
But there are video editors that will let you scale the display.
Try sorenson squeese - here the user can select - anamorphic display - 16:9 - 4:3 - or even one that scales to a custom ratio.
       

Title: Re: Aspect ratio won't budge from 4:3
Post by: pchristy on December 01, 2013, 12:19:37 PM
butts123: One of the reasons for the missing time information is that most compressed video files don't transmit every frame. They will transmit whole frames at regular intervals, but the frames in between are "difference" frames, that only contain the difference between this frame and the preceding one. Many media players can only step between "key" frames, and have difficulty displaying the interpolated ones, which don't really exist!

It sounds to me as if one solution to your problem would be to transcode your video to mjpeg. Many people do this for editing purposes, as it gives you frame accuracy. In an mjpeg encoded stream, all the frames are key-frames compressed by jpeg. There are no interpolated frames.

I do this when capturing analogue video. I capture it as mjpeg, which I can then edit with frame accuracy (and TIMING!), before finally transcoding the finished product to a more efficient video compression format. You may find that if you do this, then most media players will give you frame accurate timing information.

Avidemux supports mjpeg encoding.

Title: Re: Aspect ratio won't budge from 4:3
Post by: AQUAR on December 01, 2013, 12:45:44 PM
Pity butss123 can't get 2.5.6 to work, since that is a frame accurate editor suited to constant frame rate streams (famously too!).
Butss123 could transcode to xvid (constant frame rate, small video size) and set the pixel aspect ratio for proper 16:9 (can do that in 2.5.6).
It would suit his study objective.

I think transcoding to MJPEG and viewing that in VLC will still leave butss123 with the display scaling problem. 
Title: Re: Aspect ratio won't budge from 4:3
Post by: pchristy on December 01, 2013, 02:01:28 PM
I'm not familiar with VLC, as I've had too many problems trying to get it to work under 64-bit Linux with hardware acceleration! However, MPlayer (with or without the SMPlayer front-end) allows you to manually set the aspect ratio on playback, so you can over-ride what the container is telling you.
Title: Re: Aspect ratio won't budge from 4:3
Post by: styrol on December 01, 2013, 04:55:16 PM
Quote from: pchristy on December 01, 2013, 02:01:28 PM
However, MPlayer (with or without the SMPlayer front-end) allows you to manually set the aspect ratio on playback, so you can over-ride what the container is telling you.
So does VLC, but VLC lacks frame backward function (only frame forward seems to be implemented).

If you convert your m2ts video to mp4 (using Handbrake), then Quicktime Player can be used (Ctrl I for timing info; arrow key left and right to navigate from frame to frame).
Title: Re: Aspect ratio won't budge from 4:3
Post by: zakk on December 01, 2013, 06:49:29 PM
I would try a .ts editor.
Title: Re: Aspect ratio won't budge from 4:3
Post by: butts123 on December 02, 2013, 04:59:00 AM
Quote from: AQUAR on December 01, 2013, 11:46:37 AM
@ butts123
I really don't understand what time information you are missing out on.
The frame aspect ratio has nothing to do with time information for each frame.
I think you are just after a better viewing experience for studying the animal behaviour - frame to frame.
Zakk mentioned that avidemux 2.5.6-1 can do it (don't have that version to verify that), but this version is not very good for .h264 encoded video with variable frame rates (as your .m2ts clips are).
So to be blunt - avidemux is just not for you.
But there are video editors that will let you scale the display.
Try sorenson squeese - here the user can select - anamorphic display - 16:9 - 4:3 - or even one that scales to a custom ratio.
       

I'm NOT missing time information In Avidemux. The amount of time information that I get using it is the exact reason why I'm using it, and not something else like VLC or WMP. That's all I said. I just want it to display in 16:9, as I've been saying all along. The 2.5.6-1 version will not play my .m2ts videos, the h-264 and b-frame message pops up and crashes.  I've also been looking around for a free video editor that plays .m2ts files and give me frame-by-frame info but I've had no luck.



Quote from: zakk on December 01, 2013, 06:49:29 PM
I would try a .ts editor.

Do you know of any free ones? I've looked around but can't find any.
Title: Re: Aspect ratio won't budge from 4:3
Post by: AQUAR on December 02, 2013, 06:08:45 AM
@ butts123
. It was you that said "I just need Avidemux to display in 16:9, otherwise I'm not getting accurate data from my videos".
  I just responded by saying that I don't understand what data you are missing out on.
. We know that you want to view it in 16:9 to get "accurate data" but you don't state what that this correlates too.
  I just responded with my guess that you are just after a better viewing experience.
. To top it of, you are not interested in video processing, just want an easy minimalistic fix, and it must be free source.

We don't study animal behaviour here, but with a nice human behaviour we tried to help in your fuzzy end game.
Its understood that the video program is just a tool for your project and that you don't want it to be a tangent.

BUT, if you want 16:9 aspect in avidemux you will have to replace the wishing and wanting with some extra curricular effort.
That is - a smidgen of understanding so you can recode the original and recreate it to fit your desire.

The information to get a 16:9 display is already provided in the responses above.
But in a nutshell here it is again:
1) Your video is stored as a virtual 4:3 array of pixels.
2) "stretch the pixels" to get a 16:9 display.
3) use a media player that will read meta data so it will "stretch pixels".
4) avidemux will not stretch and will not give you 16:9 - no good for you.

Bothersome method for you (and my last bit of time on this).
5) recode with stretched pixels by rescaling and resampling.
6) play new video - get a 16:9 avidemux experience - extract "elusive" data.

Title: Re: Aspect ratio won't budge from 4:3
Post by: butts123 on December 02, 2013, 06:31:41 AM
I meant the 4:3 aspect ration gives me inaccurate visual data from the video, because it's not representative of what the recorded animals look like/how they behave in real life. Inaccurate video representation = inaccurate transcribing of behaviour, particularly when angles and distances are of concern.
Thanks for reiterating the steps. Again, I know crap-all about editing and pixel stretching and all that stuff, a noob like me needs it in plain language (as you've just done).

Thanks to everyone for trying to help, I have a clearer picture of what I have to do now. I think.
Title: Re: Aspect ratio won't budge from 4:3
Post by: AQUAR on December 02, 2013, 06:37:52 AM
@ butts123,

If you provide a sample I will do a trial recode for you.
Title: Re: Aspect ratio won't budge from 4:3
Post by: butts123 on December 02, 2013, 07:12:25 AM
So I've managed to do it (thanks for the offer btw)

(https://avidemux.org/smif/proxy.php?request=http%3A%2F%2Fi.imgur.com%2F9KxPlM7.png&hash=586791e0a9f08e538f20f6db93762546ef1b7eb0)

However I noted a (I think) weird thing while converting my file in handbrake:

(https://avidemux.org/smif/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FcrewkIp.png&hash=3b2a88986619ce8116083b23a6055987a62eedac)

Whats up with the disconnect between the frame dimensions and aspect ratio??


Oh yeah, and as of a couple of days ago the sound stopped working for no reason. This program is driving me bonkers, lol.
**edit** nvm, fixed it
Title: Re: Aspect ratio won't budge from 4:3
Post by: AQUAR on December 02, 2013, 08:34:21 AM
Yep thats the stretch and recode solution.
Handbrake reads the source as being anamorphic 16:9.
Result=1440/1080*(stretched pixel)= 1440/1080*(1.35/1)=1920/1080=16:9=1.78.
Lucky for you it did this automatically.
You can thank styrol for putting you on to handbrake.
Now if you had digested the info provided, you would not be asking what is up with 1.78.
More importantly you could have manually set up avidemux to do the same.
Title: Re: Aspect ratio won't budge from 4:3
Post by: butts123 on December 02, 2013, 08:53:38 AM
Yo, don't judge a fish on it's ability to climb a tree. I'm trying my best to "digest" here :/ I still don't know how I could get avidemux to do the same by adjusting things manually, I had played around with some of the settings with no luck.
Title: Re: Aspect ratio won't budge from 4:3
Post by: AQUAR on December 02, 2013, 12:19:03 PM
Not heard that humerous expression before - I'll have to remember it.

Didn't mean to judge you in that regard, but that is Human nature in response to:
You wrote "I don't care about WHY it's showing in 4:3", so I feel fine in saying "if you don't care why should I".

Regardless, I'm glad that with some help from avidemux members you found a work around.

Now, avidemux has various processing filters, under the transform category there is a filter called swsResize.
Using this filter you can resize and resample to create whatever display aspect ratio you want at whatever resolution.
ie, unlock the aspect ratio - set vertical and horizontal number of pixels for a 16 to 9 ratio - choose the number of pixel wisely (say 1920 X 1080) - recode with your favorite codec and media container (eg xvid in mkv) - and don't skimp on the video bit rate.
The new video will be played back in avidemux just the way you defined it.
And if you use xvid in mkv there is a broader compatibility aspect that gives you more viewing options.

That last paragraph is just because maybe I appreciated that funny expression.
Title: Re: Aspect ratio won't budge from 4:3
Post by: waldo22 on September 16, 2018, 10:33:33 PM
I know this thread is positively ancient, but it's directly on-topic, so I wanted to update it.

Like others in these threads:
https://avidemux.org/smif/index.php?topic=10970.0
https://avidemux.org/smif/index.php?topic=16765.0

...I have TV recordings in Transport Streams that I am trying to re-mux (not re-encode) into an MKV container.

AVIDemux is a fantastic tool for quickly cutting, removing null packets, and re-muxing these streams.

Due to the weird bandwidth-saving techniques of broadcast and satellite TV, the resolution of these files in the transport stream is 1440x1080 for HD streams, but it is meant to be displayed as 1920x1080.

After poking around a bit, I noticed a difference between the meta data for files muxed with MKVMerge vs. AVIDemux:
MKVMerge:
|+ Tracks
| + Track
|  + Track number: 1 (track ID for mkvmerge & mkvextract: 0)
|  + Track UID: 1
|  + Track type: video
|  + Lacing flag: 0
|  + Codec ID: V_MPEG4/ISO/AVC
|  + Codec's private data: size 47 (h.264 profile: High @L4.0)
|  + Default duration: 00:00:00.016683350 (59.940 frames/fields per second for a video track)
|  + Language: und
|  + Video track
|   + Pixel width: 1440
|   + Pixel height: 1080
|   + Display width: 1920
|   + Display height: 1080

AVIDemux:
|+ Tracks
| + Track
|  + Track number: 1 (track ID for mkvmerge & mkvextract: 0)
|  + Track UID: 1
|  + Lacing flag: 0
|  + Language: und
|  + Codec ID: V_MPEG4/ISO/AVC
|  + Codec's private data: size 48 (h.264 profile: High @L4.0)
|  + Track type: video
|  + Default duration: 00:00:00.016683350 (59.940 frames/fields per second for a video track)
|  + Video track
|   + Pixel width: 1440
|   + Pixel height: 1080


Notice that the Avidemux job is missing the "Display width and Display height" properties?

Both files play back properly on a computer, but not on a video player (MrMc and/or Kodi) connected to a TV.

I think what the other posters were unclear about is that there is no encoding going on here, just re-muxing.  Taking the Avidemux .MKV and re-muxing with MKVMerge produces the correct file with the Display width and Display height tags.

Even better, if you have MKVToolNix installed:
mkvpropedit MyVideoFile.mkv --edit track:v1 --set display-width=1920 --set display-height=1080

This simply re-writes the MKV header info, which takes 2 seconds, and produces the correct aspect ratio when played on a tv-connected device.

Is there a way to get Avidemux to simply add the Display width and Display height properties to the video tracks for TS files with these DVB resoutions?

I hope this shows what the others were talking about; it's not an encoding problem, just a file header problem.

Thanks for listening!

-Wes
Title: Re: Aspect ratio won't budge from 4:3
Post by: eumagga0x2a on September 17, 2018, 07:16:02 AM
Since long time, Avidemux can remux a video to MKV (and since not quite so long time, to MP4 too) adding display aspect ratio metadata to the container.
Title: Re: Aspect ratio won't budge from 4:3
Post by: waldo22 on September 18, 2018, 04:39:42 PM
Thanks.

So, I swear I looked at every single setting, but somehow I missed the "Configure" button under "Output Format", which is for the muxer.

What is the preferred way to set this?

Forcing a display width of 1920, or forcing display aspect ratio of 16:9?

I re-muxed using forced aspect ratio of 16:9 and it worked great!
From Avidemux:
|  + Video track
|   + Pixel width: 1440
|   + Pixel height: 1080
|   + Display width: 16
|   + Display height: 9
|   + Display unit: 3 (aspect ratio)


It seems like "force aspect ratio" does exactly what I need, I just wanted to know if that is the "best practice".

Thanks a bunch!
Title: Re: Aspect ratio won't budge from 4:3
Post by: eumagga0x2a on September 18, 2018, 06:01:53 PM
Quote from: waldo22 on September 18, 2018, 04:39:42 PM
What is the preferred way to set this?

Forcing a display width of 1920, or forcing display aspect ratio of 16:9?

There is absolutely no difference. Both use the same background logic.