Avidemux Forum

Avidemux => Main version 2.6 => Topic started by: John Hagan on March 17, 2019, 08:13:55 PM

Title: 2.7.2 - Release not correctly rendering WMV / WMV3
Post by: John Hagan on March 17, 2019, 08:13:55 PM
Here's a link to a WMV file using the WMV3 codec that doesn't render correctly for me using Avidemux 2.7.2 - Release:

https://1drv.ms/v/s!AtRWanx5i6MM9xFkFxvVGSYDvcwF

In fact, I haven't had any luck rendering any WMV files employing the WMV3 codec.
Title: Re: 2.7.2 - Release not correctly rendering WMV / WMV3
Post by: eumagga0x2a on March 17, 2019, 08:33:05 PM
It is a known problem, please use the VC++ build with the Asf demuxer fixed: https://avidemux.org/nightly/vsWin64/ (https://avidemux.org/nightly/vsWin64/), the file name is "Avidemux_2.7.2 VC++ 64bits .exe" (with a space between "64bits" and ".exe".
Title: Re: 2.7.2 - Release not correctly rendering WMV / WMV3
Post by: John Hagan on March 17, 2019, 09:09:58 PM
Thanks--that worked perfectly!
Title: Re: 2.7.2 - Release not correctly rendering WMV / WMV3
Post by: eumagga0x2a on March 17, 2019, 09:28:30 PM
This is a good example why moving to Visual C++ on Windows is a good thing – gcc is too forgiving. The mistake in the code (a variable could be used uninitialized in some circumstances) didn't cause any misbehavior on Linux, macOS and on Windows with MinGW builds.