March 05, 2021, 07:09:35 PM

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Main version 2.6 / Re: Avidemux2.7 - Latest dev V...
Last post by eumagga0x2a - Today at 07:08:34 PM
You can set CPU affinity for avidemux.exe in Windows task manager. Encoding process priority has nothing to do with limiting CPU usage, it can be set in Avidemux in encoding dialog.
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Main version 2.6 / Re: Avidemux2.7 - Latest dev V...
Last post by budda - Today at 06:07:41 PM
How in Avidemux reduce using CPU ? If i dont want 100% cpu load to keep cores in safe what to do?
I member that for example x*ilisoft allows enable custom cores that can be used for coding. Some old good software like S*orenson Squeeze was create number of renders depend on numbers of cores, also allow set priority for coding process.
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Patch gallery / Re: Video Insert and marker Sp...
Last post by butterw - Today at 03:28:55 PM
# Save Full Feature
Quote from: butterw on February 17, 2021, 02:12:10 PM
Quote from: Who on January 02, 2021, 09:21:49 PMInstead of a single save button, please consider having one that saves the entire video and a second one that only saves the selected portion (the part between the A and B markers).  Too often I have edited a video and saved it only to discover that only a partial video was saved because I forgot to remove the A/B markers.

It's easy to add a Save Full command with a TinyPy script (which can be added to the Custom or Auto Menu).

Are there any plans to implement this feature directly as a GUI command ? If not I will provide a save_full.py script for inclusion in the Auto Menu.
- As far as I can see there is no advantage to this being written as a script.
- It also isn't currently possible to associate hotkeys to scripts.

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Main version 2.6 / Re: AV1 support
Last post by eumagga0x2a - Today at 01:36:36 PM
You don't need to re-encode video as long as you stick to MP4 container (AV1 is compatible with MP4, Opus not yet).

Regarding libavformat version, I just looked at the version.h file at https://github.com/FFmpeg/FFmpeg/blob/master/libavformat/version.h and switched tags (click on "master" to expand the list) until I got to the value of LIBAVFORMAT_VERSION_MINOR matching yours.
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The GUI code doesn't look too difficult, but it probably does require some C++ skills to do the required changes and code clean-up here.

A dedicated user .conf file would be a more robust and better solution for hotkeys and GUI customizations than putting them in the json GUI preferences file config3.
- This approach would allow user customizations without requiring the addition of a complex GUI interface to handle them.
- It would allow also all current hotkeys/commands to be documented in one place.
 
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Main version 2.6 / Re: AV1 support
Last post by phaolo - Today at 11:01:57 AM
Eh, I'd prefer not to encode again files, to preserve their (youtube) quality.

Btw, how do you match the libavformat version to the FFmpeg one? Is there a list?
For example I see that OBS is still creating files with an old 58.20.100

Anyway, I hope that 58.12.100 didn't cause some other issues also with AVC or VP9.
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Main version 2.6 / Re: AV1 support
Last post by eumagga0x2a - Today at 09:48:24 AM
Alternatively, you can re-encode the audio track e.g. to AAC and save edited broken MKVs as MP4 in Avidemux. This works. Just the MKV muxer refuses to cope with extradata-less AV1 streams.
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Main version 2.6 / Re: AV1 support
Last post by phaolo - Today at 09:46:15 AM
And there it is, an ancient ffmpeg executable next to youtubedl.
I've deleted it and now the program points to the correct one.
And the error stopped appearing.

Thank you for the help.
Now I'll have to redownload everything.. RIP.
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Main version 2.6 / Re: AV1 support
Last post by eumagga0x2a - Today at 09:38:38 AM
$PATH has usually not just a single entry, with the current directory being probably searched first on Windows, so you should look into the folder where youtube-dl binary is located.
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Main version 2.6 / Re: AV1 support
Last post by phaolo - Today at 09:35:56 AM
Oh no, that's the worst case for me  :'(
 
But FFmpeg 4.0?? Where TF is youtube-dl getting it?
The PATH env variable is pointing to "C:\Program Files\ffmpeg\bin", exactly where I put the latest build..
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