Started by sark, January 19, 2023, 10:47:42 AM
Quote from: sark on January 19, 2023, 10:47:42 AMcursor convert to the circular timer icon
Quote from: sark on January 19, 2023, 10:47:42 AMHow long varies for different cut points. If markers were on keyframes the cut points do not stall.
Quote from: sark on January 19, 2023, 10:47:42 AMFinally, most annoying of all. Why, after a filter is applied, does play return to the first frame at the end of the clip?
Quote from: szlldm on January 19, 2023, 08:27:31 PMit's a feature, not a bug. it indicates that it is working to accomplish a task (like go to the next frame, etc.)previously there was no indication, if it is done with the move, or still decoding in the background
Quote from: szlldm on January 19, 2023, 08:27:31 PMif the cut point is not on a keyframe, then avidemux has to decode many frames in the background, until the desired frame pops out the decoder. this takes time (especially on slower machines); btw. this is also a case where the timer icon cursor could be useful imho.
Quote from: eumagga0x2a on January 19, 2023, 09:42:13 PMBecause we cannot be sure to be able to seek when the output is passed through a filter chain. Some filters operate strictly in "one picture in, one picture out" mode, other filters need to consume some pictures before being able to output something, again some filters modify timing and some allow no unambiguous assignment from output picture to the input like the "stillimage" filter. The only safe way to handle this: rewind to the location where we started.